Expanding on the capabilities of the original version, RailWorks went on to develop the concept of Downloadable Content (DLC) addons providing users with optional additional purchases.
Operating as Rail Simulator Developments Ltd, the software was rebranded, improved and adapted for the Steam online distribution system.
The main focus is on driving a train from the cab while performing a series of pre-determined tasks.
Densha de Go!, a Japanese train simulation game series focused on driving, developed by Taito.
It is notable for focusing on providing an accurate driving experience as viewed from inside the cab, rather than creating a network of other trains-There are no outside views, drivers can only look directly ahead, and other trains passed along the route are only displayed as stationary objects.
Driver simulators include those produced by: Like flight simulators, train simulators have been produced for railway training purposes. You may want to post this problem in the route building section as well.A Ferrocarriles Argentinos Railway Simulator. You may want to develop a test activity that starts the path nearby the crash location. Get the coordinates where the sim crashes then drive over the track very slowly and look for the problem at those coordinates. Since it is your route, you may have misaligned track or track that is not at the same level which will also cause the simulator to crash. It can also be that two pieces of rolling stock have elongated bounding boxes where they overlap each other and once you get to a sharp turn, a set of switches/crossovers at high speed this will then crash the simulator. If you find a car or an engine with a bad bounding box then that is most likely the problem.
You will then see the bounding box around each piece of rolling stock. The + key is the one at the far right side of your keyboard and not the one in the Caps position on + over = key.
How to find if this is the problem? Turn on CTRL and the + key at the same time.
It may be that your player train has a bad bounding box setting and it strikes an object which then crashed the simulator. You may be passing an AI train that has a bounding box set too wide and which strikes your engine and thus causes a wreck, but which just crashes the simulator since it is not a wreck by the player train. This sounds like a bounding box problem and it has nothing to do with computer specs. Come on guys, the activity crashes at a particular place.